Convention was disrupted last Thursday night in New York City at Designism 2:0 when the sometimes "self-congratulatory" nature of the Art Director Club's social conscience-raising event was upended by Vanity Fair media critic Michael Wolff's unforgiving critique of design's do-goodery. The convention in question might be called "critical etiquette": When is it appropriate to publicly attack design and designers for work that is largely intended for social good? Usually acerbic commentary about design is left (often anonymously) to blog posts, while well-meaning public forums, such as Designism 2:0, are comparatively free of critical jabs and barbs out of respect for their socially redeemable intentions. Yet after observing presentations by educator Elizabeth Resnik about "The Graphic Imperative: International Posters for Peace, Social Justice & The Enivronment 1965-2005," ad person Jane Kestin on her "Dove Campaign for Real Beauty," and designer Milton Glaser on his Darfur and Iraq awareness initiatives, Wolff was asked (by me as moderator) to comment on the efficacy of the work.
Michael Wolff responded by branding everything as "banal," "trite" and "unoriginal."
Then Wolff railed that design (and designers) were incapable of challenging issues or changing minds because their collective arsenal of alternative clichés, which has not changed in decades, is the same as mainstream ones which they sought to subvert. He further admonished the audience against doing anything if the result was not extraordinary. Instead, he said, just "read books, lots of books." The thud of 200-plus jaws dropping was audible throughout the audience.
Known for a sharp tongue and strident critiques of media and media-makers, Wolff was relatively unknown to the design audience who came to Designism 2:0 to be, at least in part, inspired into action. Indeed this was an evening devoted to individual and collective activities that marshalled design to aid rural communities, voice political frustration, challenge common stereotypes, and attack the outcome of the current war. (Other coverage of the event is here and here.) Rather than play along, however, Wolff sprayed buckshot, hitting various targets. He also voiced dismay that designers have not moved very far in their socio-political discourse. Yet with the notable exception of praising the 60s and 70s (the anti-Vietnam, pro-civil rights and feminist eras) as the wellsprings of design acuity, he provided no alternatives, prompting one audience member to exclaim: "Its easy to criticize!"
This statement had validity, given Wolff's wholesale indictment of designer pieties without an iota of what might be called "constructive criticism." But in fact, it is not easy to criticize at an event like Designism 2:0 or other such venues where designers gather to, well, feel good about their intentions and accomplishments or where, in this case, the goal was to motivate greater action in the public sector. Wolff had the temerity to ignore all virtuous motivations and brazenly attacked a few of the more iconic, if not heroic, results.
For Wolff it was easy to criticize he had nothing to lose he is not part of the design community. Yet it is doubtful anyone within the field (or in the audience that night) would have had the nerve to level such a public critique without issuing the requisite caveats and apologies for possibly stepping on colleagues' toes. Although Wolff opened the door for a few audience snipes at the Dove beauty initiative (including the main one, that the girls in the commercial were "not ugly enough" to really change deep-seated attitudes about self-esteem), the rebuttals were mostly impassioned defenses of design. Nonetheless, a number of post-event bloggers welcomed the opportunity to address the elephant in the room (how effective designers can be in the world of social concern) and were grateful for unfiltered criticism. Even Milton Glaser, who eloquently and convincingly addressed (rather than defend) his rationale for his long history of using design as a frame for communicating social concerns (he said he acts almost solely on a personal need to do so), agreed with the more pragmatic aspects of Wolff's analysis.
Wolff's provocative warnings about the danger of resting entirely on self-satisfaction if the end products are ordinary had resonance for some in the audience, while others clearly took umbrage. But the fact that he said it at all was, frankly, rejuvenating. The organizers may not have known at what level of intensity Wolff was going to engage these issues (and as moderator I was surprised by his initial barrage), but they understood it was necessary to trigger debate and knew that only an outsider, free from any intimacy with the design community, could accomplish the task.
The question raised by this is not whether or not design with social and political intent or any design or advertising projects should be critiqued and analyzed, but who at this stage is capable of raising such criticism free from seeming to be self-serving. Even "design critics" generally do not want to run afoul of designers lest they lose access to them. Valid and needed criticism from within the field is often seen as tainted by overt prejudices, which often results in vituperative argument on blogs and elsewhere. So the most "constructive" aspect of this public critique was the fact that despite Wolff's acerbic, take no prisoners tone, issues were raised, myths were challenged, and, most important, civility reigned on the panel and throughout the audience. Criticism did not kill the discourse, instead it gave it new life.
Comments [48]
12.19.07
05:36
I have added you to my technorati & delicous favorites.
My technorati: http://www.technorati.com/faves/masterdan?show=blogs
DAN
12.19.07
06:54
12.19.07
07:03
the question i sometimes ponder is:
are designers motivated to design what they feel is right?
or are they motivated to design what they feel other designers feel is right?
the point i am trying to get at is that maybe the biggest hurdle for designers doing socially conscious work isn't a wall of now mainstream alternative cliches, but, doing work that is socially conscious, that won't get them eaten alive by some of the most radical and, sadly, most influential voices in the business.
12.19.07
07:56
I was recently inspired by a local tragedy (and much music) to design a three poster series on police brutality. After finishing the designs in one afternoon, the most natural thing for me was to release the files to the public with no credit whatsoever. But what's more, it was released as a completely unlocked vector PDF file for all to use, manipulate, print, etc.
The reason for that was that, to me, the message, the cause and yes: the designs themselves were all better served by a fresh dose of anonymity. By removing authorship completely, it drew on the strength of the people's voice, and its anonymity somehow gave it credibility. And thus the designs were very effective in sending a message. And the message was really all that mattered to me, and still does. Some people even took the files to a local print shop to be reproduced on t-shirts, let alone posters.
In the end, I feel very good about it. I think that removing myself from the pieces after they were finished was the right thing to do. And not because it allows me to not take responsability for the pieces, what they say and how they say it, but -on the contrary- because they allow the message and the form a truly clean slate once they're out the door. And it helps that any possible claim of the designs being the product of an opportunistic, self-serving excercise in design snobbery go out the door. For what is the point of design snobbery if one cannot call it one's own?
The posters will never make it to a design contest or exhibition with a name on them. They will not be reprinted in a book about "socially conscious design" with an author's credit. And that's exactly how it should be, at least for these posters, at least for me.
12.19.07
10:50
It's unfortunate that high-profile designers can't offer very complex critiques, or approach their subject matter from a nuanced perspective. In this, I guess I agree with Wolff, to some degree... I want to see some great design that provides the visual equivalent to a powerful, probing critique.
But there are reasons that social issues, addressed via design, can come across as banal. One of the explicit goals of design is simplicity and direct engagement, not opaque unfolding of an issue's hermeneutics, and for that reason, cliche has been a tool in the designer's arsenal for a long time.
Further, even as I say design is often anti-intellectual, it's even more anti-intellectual to attack a whole discipline without discussing it in any complex way, and for Wolff to write off all design since the 60's and 70's? That's the most ill-informed, anti-intellectual ranting I can imagine having to endure.
And frankly, I can excuse some intellectual clumsiness from elite corporate visual artists. I can't excuse it from a supposed world-class media critic.
12.19.07
10:51
PS: "Read more books," sounds like a lazy answer to me.
12.19.07
10:51
Another question raised is: to what extent are designers any different from creative folks in other fields?
When any artist -- painter, musician, writer, designer, etc -- chooses to venture into the social/political arena he or she is taking a particular risk, and staking a particular niche.
The risk is in removing ambiguity. There's a lot of power in leaving interpretation up to the consumer, and so by becoming overtly political you are sure to alienate. The flip side is that people who happen to agree with your point of view are now that much more inclined to consume your work.
That's as true for designers as it is for anyone else. If you come out and say "I just refused to do a logo for the National Dairy Council because I'm a vegan who doesn't believe in industrial farming" you're now trafficking as much in a point of view as in the power or quality of your work. The same thing happens if you do a logo for PETA, or Planned Parenthood, or the NRA.
That's not to say that the power and quality of the work suddenly don't matter, it's simply to say that they matter in a different way.
This isn't a bad thing. Anyone who is moved to speak should do so, and there are few instances where that's a net negative. But that decision should be made with awareness that speaking out has a definite effect on the way the work is perceived.
All of which goes to say that working for "social good" is not an absolute value. It's really just working for ideas, and doing so opens one up to criticism. There's nothing wrong with that on either end. The creator and the critic are both, to some extent, self-serving. But the whole point should be to further a healthy debate.
12.19.07
10:59
Doesn't the next generation of engagement have to pick up on the learning from Service Design or whatever we want to call more integrated, expansive design? AIGA ran a wonderful series of VOTE posters a couple of years ago. With proper dissemination, I'm sure these were effective on some level. (If I'd been asked to participate, I'd gladly have created a poster.) But isn't the AIGA Design for Democracy project, with its deeper engagement in research, participants, providers and the nitty details of voting more likely to have an impact? Marcia Lausen's Design for Democracy: Ballot and Election Design seems more likely to lead to change than any poster. Anyway, I send my Congressman a copy!
12.19.07
11:11
When he told me that making it look like those in the market is not good enough, I got upset. Isn't it enough to make something that looks professional? Why do I have to go and add deeper meaning to something like a board game interface just to get A?
He then told me, what's in the market are broken and it's his job to turn me into a good designer so that I can go out there and fix it.
These works didn't fix anything, I guess that's what the critic was saying.
Compare these campaigns to say... the winner of AIGA young designer competition the "Except You" campaign, and it is obvious that they are in a different league... in reverse direction.
12.20.07
01:57
12.20.07
03:33
Wow, and I just ranted on the phone that the only ones who can change anything in this world are ranting old ladies with canes and walkers.
I later corrected myself as those older women who've always only been housewives because they have the least space to fall from their high thrones or is it thowns --about a squat about the ground. Do they have pensions? Do they have proper retirement funds? I mean what have they to lose but their dignity, integrity, position in front of their kids. And maybe their kids will love them anyway. So that's like only a few people anyway, HUH? That's all.
Other men and women have to fall from much higher ladders in front of everyone like a whole corporation, professional community, or university,
Yea, we don't have to turn the sound up, they just want us from the ground up. That's the world to me.
United workers of the house and home keepers. No membership. Who gives a Diddly squat?
12.20.07
08:28
A poster above said: "What's happening in Darfur is horrible, but what exactly is Milton Glaser's policy prescription? Invasion?" That sentiment echoes my feelings about designers and their so called activism. They're quick to offer up a callow visual rant, often combined with a clever image and maybe a (barely) witty slogan. In most cases I really don't see how that stuff separates designers from the countless hack printmakers who tried to pass off degraded versions of the Abu Ghraib torture photographs as fine art. Neither one is worth listening two, and both would do the world a great favor by shutting up until they have something especially useful to say.
12.20.07
10:59
What's happening in Darfur is horrible, but what exactly is Milton Glaser's policy prescription? Invasion?
Isn't simply raising awareness via graphic design, and encouraging the public (other designers included) to become more proactive in learning about a political issue (ie. to "read more books") a valid enough goal on its own?
12.20.07
11:07
Valid on what grounds? Anybody can complain about problems, designers are supposed to be solving them. Complaining about the latest cause celebre is not valid activism, it's self-promotion.
12.20.07
11:20
Steve, the second and equally important event that evening was when you called Glaser on his own hinted doubts about his vanity and shoring up his legacy.
To any that care to follow up, ihaveanidea.org should be uploading either audio or video of that section of the q and a in early January.
12.20.07
11:28
Remember after 9/11? How there was a rush to actually "brand" it? How graphic designers actually tried to do posters and logos and things about it? And while it's true that Milton Glaser did a good one ("I [heart] NY more than ever" with bruising on the heart) the response of most designers to use anything to make yet more design was kind of pathetic. It turns out that the event was "branded" through rhetoric, not snappy typography, and we've had to listen to the Bush administration and the Guliani campaign to witness the real experts at work, to demonstrate that turning to our computers might not have been the best use of our time. (As usual that great political philospher, Steven Colbert, put it most cuttingly: something like "Make the man annoyed that he ever opened your website"). Unless your poster or your website is actually enviting people to take to the streets (or maybe, just maybe telling us something we do not already know in a form we've never yet seen), then what's the point? There is always a more directly engaged activity that will yield more satisfactory results than advertising for its possibility, and chances are a greater degree of education on the issues will help one think of an alternative. I cannot believe I'm agreeing with Virginia Postrel on this. And I'm glad to see that "nancy" got her meds back.
12.20.07
12:17
To Andrew's point above, no longer is the word + image equation a particularly powerful device on its own. It's like saying a coelocanth is the best exemplar of a fish. Yes, it's still around, works on similar principles, but it hardly represents the current state of evolution.
PS: I'm glad someone finally called out Milton Glaser rather than heaping more laurels on lazy, self-congratulatory work. His "We are All African" poster is not only "trite," its dated attitudes toward race are embarrassing and offensive. Not to mention just plain bad Photoshop.
12.20.07
01:19
So, at a time when design has reached mass media attention, and designers are feeling pretty good about the fact that we exist, and are noticed, I think it's a huge advancement that a media critic has turned his sights on the profession. If design is ever to truly advance beyond myopic behaviour, it needs a wealth of intelligent outside criticism. Ouch, it hurts, but it's something that this profession desperately needs.
12.20.07
01:19
Many, many professions are equally or more wasteful and questionable ethics-wise than design. To say we shouldn't design anything unless it is ecceptional is great, if you're independently wealthy. As for the lack of intellectuals in the field, we should all get used to it - all designers are not going to just suddenly become smart, literary and curious. It will always be a mix, and if you dislike diversity then you might want to stop and think about how elitist and unrealistic that sounds. Philosophical academics or critics may be well-read, but as far as I can tell they aren't Doing much of anything.
If you want to sleep soundly, maybe consider becoming a doctor, a social worker, a monk, etc.
12.20.07
02:36
Which is a sad outcome, because the visual communication seems striking, well crafted and clear. They'd just all be more useful and effective taking the money that was spent on printing and spending it on running banner ads or starting a grassroots campaign with them on myspace/facebook.
12.20.07
03:01
---
Valid on what grounds? Anybody can complain about problems, designers are supposed to be solving them. Complaining about the latest cause celebre is not valid activism, it's self-promotion.
So, you're saying that if you can't be a part of the grand solution, if you can't personally hand food to those starving children in Wherever, don't do anything at all because it's not "valid activisim?"
I disagree with your generalization that creating posters or collateral materials about sociopolitical topics is nothing but a trite "complaint." Maybe you didn't intend to comment so broadly, so I apologize if I misinterpreted it.
If there's difficulty getting people to pay attention to a certain subject, that's a problem in itself that can be solved by designers. If someone creates an effective awareness poster, I don't consider that "complaining" and I don't consider it "invalid activism." It solved a problem: lack of awareness.
We've always got the opportunity to be PART of the solution, but I have a hard time imagining a situation where we will ever single-handedly be THE solution, because obviously THE solution for so many of these issues are complex and involve so many people from so many different cultures and walks of life.
And dismissing someone's attempt to be involved in a cause because you consider their dialogue to be shallow or trite is wasting a great opportunity. Why not engage them, educate them and help them become part of the grand solution? Giving up on the willfully ignorant is one thing, but educating the people who care (but haven't done their homework) is another thing entirely.
His "We are All African" poster is not only "trite," its dated attitudes toward race are embarrassing and offensive.
Ugh, agreed.
12.20.07
03:08
12.20.07
03:37
I agree, but catharsis is a powerful thing. There is great value in posters where the intent is not to educate or to bring awareness, but to provide a release of frustration, a moment for the viewer to bond with the designer in railing against the idiocies of the world. I'm thinking of James Victore's work.
12.20.07
03:37
Martin Luther King Jr.
From what you wrote, Wolff did not seek to actually add to the collective dialogue. He sought to silence it through harsh discouragement. This is the most disturbing thing his actions seem to indicate to me.
Sure, he got some feathers ruffled, so kudos to him. However, he still attacked the messengers.
If the whole event was self serving or that somehow the parties involved were not altruistically speaking out, then they were at least DOING something. Whether or not that "something" is a derivative cliche should be tolerated as it's the act of attempting to do good that should be applauded.
Why? It's a significant part of many religions. If God isn't your thing, then reason alone can account for the benefit to us all for encouraging the people who dare to make a difference in the face of overwhelming odds to the contrary. I believe that altruism has evolutionary benefits. Silencing those who seek to promote an altruistic agenda is like killing the sperm and ova of every living human.
12.20.07
04:15
I've always distinguished between between design spectacles (with small-d) and Design transformations (with big-D). You can be critical of both, but for different reasons.
Being a big-D kind of person, I am critical of design spectacles because they often have no grounded intentions to, in the words of Herbert Simon,"change existing conditions to preferred ones." So they end up being hollow, self-congratulatory statements about how wonderful and powerful designers are, but do not even "raise consciousness" among those who make the decisions that cause human misery. Even Design for Democracy had its design spectacle moments, before deciding to really engage in the hard work of getting election officials to understand and adopt the design standards as a means of improving their processes of election administration.
Design transformations can be criticized for not pushing the boundaries enough. To get in the room with power to affect decisions, one adapts oneself to the systems of power and are equally transformed. The result is often enabling more benevolent conditions but still not changing the overall power structures that allow for human misery. So you become more pragmatic, less idealistic. So while Design for Democracy can make your ballot choices clearer, it cannot do anything to guarantee that you will have better choices. And that's where the true transformations lie is in having better choices. So the critical question is whether this designing for the social good actually (not speculatively) enables better choices.
So I think it is important to have a critical stance on all design practices, because the even for the good requires stating "for whom".
12.20.07
04:39
Each of the above examples are real solutions that students in our community college created this past semester when challenged to use graphic design to "change the world." Each one has created real, measurable change, because we defined changing the world to mean making a positive difference in the life of at least one person. These, and ten other students did that by engaging the world at a level that is real to them--their community, their college, their family.
Despite the brouhaha created by Mr. Wolfe last week, let us not loose sight of the fact that design can be more than making a big splash in a national spotlight. A real difference can occur when we meet the need next door, using the tools of graphic design as an agent of change.
12.20.07
05:46
The most aesthetically and intellectually demanding middle-class on the face of the earth.
The American public's Vanity-Fair-critic-like erudition in the fine arts causes them to become quickly jaded with anything jejune or trite; their standards are overly-refined to the point of virtually imploding in on themselves.
God, kick it up a notch.
Nice article, well-written. (Except the article title should read "It's" as in "It is." You've got the possessive version stuck up there.)
12.20.07
07:10
I think designers are complicit in a muddying of the waters. When we adopt social awareness (along with its visual and verbal languages) as a marketing strategy to sell products, how are our audiences supposed to recognize the work that is, in fact, sincerely and faithfully intended for the public good?
12.20.07
11:34
is it any coincidence that most people's favorite posters are show posters for music, art, and events?
i know my favorites are.
12.21.07
12:15
The Silence=Death Aids awareness project is a good case in point.
"There was also the SILENCE=DEATH Project, which was a group of men who had started meeting a year and half before [ACT UP was started], including Avram Finklestein, Oliver Smith, and Chris Lione. They were a whole group of men who needed to talk to each other and others about what the fuck were they going to do, being gay men in the age of AIDS?! Several of them were designers of various sortsgraphic designersand they ended up deciding that they had to start doing wheat-pasting on the streets, to get the message out to people: 'Why aren't you doing something?' So they created the SILENCE=DEATH logo well before ACT UP ever existed, and they made posters before ACT UP ever existed, and the posters at the bottom said something like, 'What's really happening in Washington? What's happening with Reagan and Bush and the Food and Drug Administration?' It ended with this statement: 'Turn anger, fear, grief into action.' Several of these graphic designers were at that first evening that Larry spoke."
http://www.backspace.com/notes/2003/04/07/x.html
Granted that was twenty years ago and the media landscape has evolved considerably since. But that was a direct response to personal anger and frustration and very effective, giving a focus to Aids awareness groups across the US and Europe. Alfonso's comment above shows a contemporary equivalent of this. Maybe designers today aren't angry enough, whatever their politics?
12.21.07
09:30
Or maybe we're angry about so many things (thanks to the internet and a more accessible variety of news sources) that it's difficult to focus on a particular issue.
12.21.07
10:45
I think the core question is: can socially conscious designers invent more effective means to affect the change they are clearly motivated to seek?
12.21.07
11:42
http://thinkprogress.org/2007/12/19/mpaa-taxi-poster/
And I notice that story made the Observed list as well.
12.21.07
12:03
12.21.07
11:05
when-socially-conscious-designers-get-thunked.html
12.21.07
11:58
Where things get really slippery, and where the current media landscape IS different, is with stuff like the Dove campaign. I mean, it's a clever, heartfelt (maybe) and smartly strategic campaign to sell soap. Not that that's bad, but it gets confusing to call it political action. And that's where so much of the work going on now that the creators like to cite to feel good about themselves feels dubious. Like all the "green" advertising. ..hard not to be suspicious of it in its sudden proliferation.
12.22.07
01:29
'Design' is so self-referential. Who gives a shit but us? No poster, ad or Tshirt made that big of a difference in any social issue, because it's a substitution for direct action. For real advocacy.
Instead, get your ass out of the studio and into the street-to the next city council or county commission meeting, to the homless shelter, to the church of your choice, to the recycle landfill, to the neighborhood revitalization meeting and to the art classes for folks with disabilties.
Good grief!
Leave the posters already...
12.23.07
03:41
Designism 2.0.
"The problem with using design as a disruptive force is that everyone uses design as a disruptive force. So how do you break through the clutter? Someone figures it out, everyone copies, and you have to reinvent again. Using design to disrupt design. On an economic value its inflated and therefore devalued."
"Design is dead." - Michael Wolff
Don't be seduced by Michael Wolff's words. Instead, if we want design to be an instrument for social change, we need more designers that can write and more writers that can design. Design is alive and well and is more important than ever. In fact, it is the printed word that is dead not design. The Media elite as Wolff is well aware controls the printed word. Design is kinetic and will forever break through the clutter of words with new interactive media formats.
12.23.07
02:26
If he had taken the time to read up on the design literatureby critics AND designers themselveshe'd have realized that even those designers who are determined to use their skills to speak out about causes they believe in will often consider such a thoughtyet still plow forward (with that nagging thought providing an impetous to do everything in their power to make a difference with their work).
I don't have a problem with anyone criticizing the design discipline (it needs more of it, in fact, and I love a healthy debate), unless they approach it from an ill-informed point of view. As Virginia Postrel put it earlier (to make a decidedly different point), "It may feel good to design (say) something catchy, but it won't persuade decision makers (anyone) if it's fundamentally ignorant or dodges (raises) the basic (same old) questions (we are already wrestling with).'
12.23.07
10:33
Not being there, I assume that his examples and understanding are based loosely around graphic design-as-marketing (as so many other comments have pointed out). Graphic design, especially with advertising or marketing orientation, is effective for creating awareness or even influence, but generally falls short of changing behavior directly. (Not that it doesn't have its role.) In most of these "do-good" applications it does tend to feel trite and self-congratulatory. It shows the hope of influencing others to make change based on the designer's point of view. "I want to tell everyone that this is right, now will someone else do something about it?"
But I can think of so many examples of design thinking that have made great change in the world. Perhaps not surprisingly, most of these examples don't start with a marketing medium. The true problem here is design thinking that presupposes the answer is a particular medium (logo, poster, website, etc.). How many student design projects start with "Design a logo that..." or "Design a poster that..." rather than "Design the most effective way to..."
I think it was George Lois who, in the first Designism event, said something implying Karl Rove as a very influential designer. Politics aside, Rove did employ design thinking to cause change, and did so very effectively.
On my 12 hour drive to my in-laws for the holidays, three times I saw tractor-trailers slowly creep off of the road, only to have their drivers awakened as they drive over the rumble-strips on the roadside. Thank goodness the person responsible for these employed design thinking rather than designing a "Stay Awake" logo or poster.
There is a role for all types of design. Designing awareness is important, as is designing change itself. We need to do a better job educating young designers not to presuppose the answer is the former, as well as educating the public, like Mr. Wolff, that the extent of our abilities goes far beyond logos and posters.
12.24.07
02:08
I don't mean to open a can of worms, but I trust that a really good designer of any ilk has a bagful of tools at his or her disposal that I lack. "Seek professional advice" has been my motto, and whenever I deferred to designers' expertise (while rigorously defending my own "content" contribution) I think the result has been a whole lot stronger than if I had tried to be more involved in the "creative" side. Likewise, I can't recall ever having a conversation with a designer who didn't appreciate my academic fascination with the details I still somewhat nostalgically refer to as "facts."
While I really enjoy hearing designers talk about their work, especially when they can be articulate about "process," listening to academics talk about their own "process" can rank as one of the most stultifying experiences I can describe. It's bad enough these people have access to PowerPoint. Let's not encourage them to start drawing.
Reading about Wolff's rant reminds me of hearing secondhand about Donald Norman's rant at graphic designers at a Cooper-Hewitt symposium some 15 or more years ago. Maybe y'all are just too good-natured and need to put up your dukes!
heppi xmas!
12.24.07
07:39
12.26.07
05:26
Michael Wolff is a master of stating the obvious. But if him getting up in a room at the ADC and providing a 'contrary' position is enough to generate a post like this, well, things are probably a lot worse than he knows.
12.29.07
11:37
I wonder if the poster-as-social-consience is moving in the direction that fine art has: culturally isolated, socially ineffectual, self-referential, and having the greatest impact when it's commercial.
01.08.08
04:08
Does anyone have an unedited podcast of this event?
01.13.08
12:09
01.16.08
03:32
working in print are like novelists writing Victorian serials. What's
what is simply not where they are anymore. If you want to see real
proactive design in action you need to look to motion graphics and
upwards. Print is dead. It has been since the day the first
laserprinter made "desktop publishing" a household phrase.
10.19.08
02:41